modela "Sphere for VRML-MODELA bridge" { nvar vrml.sph.smooth=120; nvar vrml.sph.pn=10; smooth vrml.sph.smooth : model { var vrml.sph.pn2=int (vrml.sph.pn/2); var r=vrml.sph.radius; var h=r; var t1,t2; var c1,c2,s1,s2; var r1,r2,y1,y2; var x1,z1,x2,z2,x3,z3,x4,z4; sim r,h,r; boundary sphere 0,0,0, 1 { var i,j; attr vrml_attr_0; j=0; while (j